collections_bookmark Part of Commander Legends: Battle for Baldur's Gate
Gond Gate card art
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Gond Gate

Land — Gate · Commander Legends: Battle for Baldur's Gate (CLB)
Times Brought
147
Decks Running
77
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Gond Gate card

Gond Gate

Land — Gate
Gates you control enter untapped. {T}: Add {C}. {T}: Add one mana of any color that a Gate you control could produce.
Commander Legends: Battle for Baldur's Gate (CLB) · Uncommon · Illustrated by Kamila Szutenberg

Final zone distribution

54 instances
85.2%
Battlefield
5.6%
Graveyard
5.6%
Exile
3.7%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

147 brought · 75 players
Brought to game
147
Ever drawn
50
Reached battlefield
47
Still on board at game end
46

Once cast, 98% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -7.5pp

Players who cast this card win 23% of the time (n=43) , vs 21% when it never left the library (n=78).

Observed gap +1.5pp; 95% confidence interval -7.5pp to +10.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=47
11%
T1
13%
T2
13%
T3
17%
T4
19%
T5
19%
T6-9
9%
T10+
Median 4 P25 3 · P75 6 · max 16
Cast same turn as drawn 67%
47 of 100 times cast 47%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.