collections_bookmark Part of Commander Legends: Battle for Baldur's Gate
Gonti, Lord of Luxury card art
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Gonti, Lord of Luxury

{2} {B} {B} · Legendary Creature — Aetherborn Rogue · Outlaws of Thunder Junction Commander (OTC)
Times Brought
496
Decks Running
258
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Gonti, Lord of Luxury card

Gonti, Lord of Luxury

{2} {B} {B}
Legendary Creature — Aetherborn Rogue
Deathtouch When Gonti enters, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
2 / 3
Outlaws of Thunder Junction Commander (OTC) · Rare · Illustrated by Daarken

Final zone distribution

119 instances
3.4%
Library
26.1%
Battlefield
31.9%
Graveyard
3.4%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

496 brought · 247 players
Brought to game
496
Ever drawn
108
Reached battlefield
55
Still on board at game end
31

Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -8.5pp

Players who cast this card win 24% of the time (n=42) , vs 24% when it never left the library (n=260).

When players drew this card but left it in hand, they won 23% (n=41).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -0.3pp; 95% confidence interval -8.5pp to +7.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=57
0%
T1
0%
T2
18%
T3
11%
T4
16%
T5
44%
T6-9
12%
T10+
Median 6 P25 4 · P75 8 · max 17
On curve 28% (6 / 57 cast on T4) Cast same turn as drawn 29%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.