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Part of Modern Horizons 3
·
Legendary Artifact
·
Aether Revolt (AER)
Live Play Data
Gonti's Aether Heart
0%
Live Inclusion
Times Brought
332
Decks Running
127
Median Cast Turn
8.0
Drawn → Played
60%
Format
First-cast turn
n=40
0%
T1
0%
T2
0%
T3
5%
T4
15%
T5
57%
T6-9
23%
T10+
Median
8.0
P25
6
· P75
9
· max
14
On curve
28%
(3 / 40 cast on T6)
Cast same turn as drawn
30%
The "good card" funnel
332 brought · 121 playersBrought to game
332
Ever drawn
67
Reached battlefield
40
Still on board at game end
16
Once cast, 40% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.9pp
Players who cast this card win 36% of the time (n=40) , vs 20% when it never left the library (n=224).
When players drew this card but left it in hand, they won 14% (n=25).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +16.0pp; 95% confidence interval +1.9pp to +30.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
81 instances2.5%
Library
19.8%
Battlefield
21.0%
Graveyard
24.7%
Exile
Commanders that played this card
in tracked games-
1
Satya, Aetherflux Genius
35 decks
-
2
Liberty Prime, Recharged
13 decks
-
3
Toph, the First Metalbender
12 decks
-
4
Dr. Madison Li
10 decks
-
5
Saheeli, Radiant Creator
10 decks
-
6
T'Challa, the Black Panther
9 decks
-
7
Mishra, Eminent One
5 decks
-
8
Atraxa, Praetors' Voice
3 decks
-
9
Whtz, the Bibliophile
3 decks
-
10
Jaws, Relentless Predator
2 decks
Card text
Gonti's Aether Heart
Legendary Artifact
Whenever Gonti's Aether Heart or another artifact you control enters, you get 
(two energy counters).
Pay eight
, Exile Gonti's Aether Heart: Take an extra turn after this one.
Aether Revolt (AER)
·
Mythic
·
Illustrated by Vincent Proce
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.