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Grab the Prize card art
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Grab the Prize

{1} {R} · Sorcery · Duskmourn: House of Horror (DSK)
1%
Decklist Inclusion
Times Brought
329
Decks Running
182
In Decks
1187
Decklist Inclusion
1%
Format
Card text
Grab the Prize card

Grab the Prize

{1} {R}
Sorcery
As an additional cost to cast this spell, discard a card. Draw two cards. If the discarded card wasn't a land card, Grab the Prize deals 2 damage to each opponent.
Duskmourn: House of Horror (DSK) · Common · Illustrated by Halil Ural

Final zone distribution

99 instances
5.1%
Library
1.0%
Battlefield
71.7%
Graveyard
9.1%
Exile

The "good card" funnel

331 brought · 168 players
Brought to game
331
Ever drawn
89
Reached battlefield
66
Still on board at game end
1
≥ -7.3pp

Players who cast this card win 32% of the time (n=62) , vs 27% when it never left the library (n=209).

When players drew this card but left it in hand, they won 36% (n=21) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +5.0pp; 95% confidence interval -7.3pp to +17.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=66
3%
T1
14%
T2
14%
T3
12%
T4
8%
T5
39%
T6-9
11%
T10+
Median 5.5 P25 3 · P75 8 · max 16
On curve 17% (9 / 66 cast on T2) Cast same turn as drawn 32%
66 of 100 times cast 66%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.