Grafdigger's Cage card art
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Grafdigger's Cage

{1} · Artifact · Core Set 2020 (M20)
1%
Decklist Inclusion
Times Brought
281
Decks Running
157
In Decks
937
Decklist Inclusion
1%
Format
Card text
Grafdigger's Cage card

Grafdigger's Cage

{1}
Artifact
Creature cards in graveyards and libraries can't enter the battlefield. Players can't cast spells from graveyards or libraries.
Core Set 2020 (M20) · Rare · Illustrated by Daniel Ljunggren

Final zone distribution

63 instances
3.2%
Library
41.3%
Battlefield
28.6%
Graveyard
11.1%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

281 brought · 145 players
Brought to game
281
Ever drawn
57
Reached battlefield
37
Still on board at game end
26

Once cast, 70% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -11.9pp

Players who cast this card win 29% of the time (n=35) , vs 26% when it never left the library (n=185).

When players drew this card but left it in hand, they won 36% (n=20) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +2.8pp; 95% confidence interval -11.9pp to +17.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=37
14%
T1
11%
T2
11%
T3
5%
T4
3%
T5
46%
T6-9
11%
T10+
Median 6 P25 3 · P75 7 · max 13
On curve 14% (5 / 37 cast on T1) Cast same turn as drawn 70%
37 of 100 times cast 37%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.