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Part of Bloomburrow
·
Enchantment
·
Foundations (FDN)
Card Preview
Gratuitous Violence
1%
Decklist Inclusion
Times Brought
193
Decks Running
106
In Decks
836
Decklist Inclusion
1%
Format
Final zone distribution
53 instances7.5%
Library
35.8%
Battlefield
20.8%
Graveyard
35.8%
Hand
Commanders that played this card
in tracked games-
1
Bello, Bard of the Brambles
28 decks
-
2
Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
6 decks
-
3
Brion Stoutarm
4 decks
-
4
Kratos, God of War
4 decks
-
5
The Lord of Pain
4 decks
-
6
Vrondiss, Rage of Ancients
3 decks
-
7
Ares, God of War
2 decks
-
8
Aurelia, the Warleader
2 decks
-
9
Gornog, the Red Reaper
2 decks
-
10
Krenko, Mob Boss
2 decks
The "good card" funnel
194 brought · 95 playersBrought to game
194
Ever drawn
52
Reached battlefield
23
Still on board at game end
19
Once cast, 83% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -14.3pp
Players who cast this card win 25% of the time (n=23) , vs 22% when it never left the library (n=133).
When players drew this card but left it in hand, they won 32% (n=29) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +2.8pp; 95% confidence interval -14.3pp to +19.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=23
4%
T1
0%
T2
0%
T3
9%
T4
9%
T5
57%
T6-9
22%
T10+
Median
8
P25
6
· P75
9
· max
14
On curve
22%
(2 / 23 cast on T5)
Cast same turn as drawn
30%
23 of 100 times cast
23%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.