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Part of Commander Masters
·
Enchantment
·
Commander Masters (CMM)
Card Preview
Grave Pact
2%
Decklist Inclusion
Times Brought
279
Decks Running
174
In Decks
1623
Decklist Inclusion
2%
Format
Final zone distribution
68 instances1.5%
Library
45.6%
Battlefield
19.1%
Graveyard
8.8%
Exile
Commanders that played this card
in tracked games-
1
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
13 decks
-
2
Marrow-Gnawer
12 decks
-
3
Teysa Karlov
9 decks
-
4
Wilhelt, the Rotcleaver
9 decks
-
5
Rat King, Verminister
7 decks
-
6
Imotekh the Stormlord
5 decks
-
7
The Serpent Society
5 decks
-
8
Silverquill, the Disputant
4 decks
-
9
Tergrid, God of Fright // Tergrid's Lantern
4 decks
-
10
Chatterfang, Squirrel General
3 decks
The "good card" funnel
281 brought · 158 playersBrought to game
281
Ever drawn
60
Reached battlefield
44
Still on board at game end
31
Once cast, 70% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.6pp
Players who cast this card win 41% of the time (n=43) , vs 26% when it never left the library (n=199).
When players drew this card but left it in hand, they won 10% (n=15) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +14.8pp; 95% confidence interval +0.6pp to +29.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=44
0%
T1
2%
T2
9%
T3
14%
T4
9%
T5
55%
T6-9
11%
T10+
Median
6.0
P25
5
· P75
8
· max
11
On curve
25%
(6 / 44 cast on T4)
Cast same turn as drawn
37%
44 of 100 times cast
44%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.