collections_bookmark
Part of The Lost Caverns of Ixalan
·
Creature — Human Pirate
·
The Lost Caverns of Ixalan (LCI)
Card Preview
Greedy Freebooter
1%
Decklist Inclusion
Times Brought
134
Decks Running
79
In Decks
643
Decklist Inclusion
1%
Format
Card text
Greedy Freebooter
Creature — Human Pirate
When this creature dies, scry 1 and create a Treasure token. (To scry 1, look at the top card of your library. You may put that card on the bottom. A Treasure token is an artifact with "
, Sacrifice this token: Add one mana of any color.")
1 / 1
The Lost Caverns of Ixalan (LCI)
·
Common
·
Illustrated by David Palumbo
Final zone distribution
32 instances28.1%
Battlefield
43.8%
Graveyard
15.6%
Exile
12.5%
Hand
Commanders that played this card
in tracked games-
1
Shirei, Shizo's Caretaker
7 decks
-
2
Teysa Karlov
7 decks
-
3
Ashnod, Flesh Mechanist
5 decks
-
4
Evereth, Viceroy of Plunder
5 decks
-
5
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
5 decks
-
6
Elas il-Kor, Sadistic Pilgrim
4 decks
-
7
Laughing Jasper Flint
4 decks
-
8
Rakdos, the Muscle
4 decks
-
9
Braids, Arisen Nightmare
2 decks
-
10
Edward Kenway
2 decks
The "good card" funnel
137 brought · 75 playersBrought to game
137
Ever drawn
31
Reached battlefield
25
Still on board at game end
9
Once cast, 36% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -23.4pp
Players who cast this card win 18% of the time (n=22) , vs 25% when it never left the library (n=88).
Observed gap -6.7pp; 95% confidence interval -23.4pp to +10.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=25
36%
T1
0%
T2
0%
T3
12%
T4
12%
T5
28%
T6-9
12%
T10+
Median
5
P25
1
· P75
6
· max
11
On curve
36%
(9 / 25 cast on T1)
Cast same turn as drawn
76%
25 of 100 times cast
25%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.