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Green Goblin, Back for More card art
Live Play Data

Green Goblin, Back for More

{3} {B} {B} · Legendary Creature — Goblin Human Villain · Marvel Super Heroes Commander (MSC)
0%
Live Inclusion
Times Brought
108
Decks Running
47
Median Cast Turn
7
Drawn → Played
58%
Format

First-cast turn

n=23
0%
T1
4%
T2
0%
T3
4%
T4
9%
T5
57%
T6-9
26%
T10+
Median 7 P25 6 · P75 10 · max 12
On curve 17% (2 / 23 cast on T5)

The "good card" funnel

108 brought · 41 players
Brought to game
108
Ever drawn
36
Reached battlefield
21
Still on board at game end
9

Once cast, 43% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -14.7pp

Players who cast this card win 21% of the time (n=17) , vs 15% when it never left the library (n=68).

When players drew this card but left it in hand, they won 27% (n=15).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +5.9pp; 95% confidence interval -14.7pp to +26.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

37 instances
5.4%
Library
24.3%
Battlefield
37.8%
Graveyard
10.8%
Exile

Commanders that played this card

in tracked games
Card text
Green Goblin, Back for More card

Green Goblin, Back for More

{3} {B} {B}
Legendary Creature — Goblin Human Villain
Flying, menace At the beginning of combat on your turn, you may discard a card. If you do, each opponent discards a card. Mayhem {3}{B}{B} (You may cast this card from your graveyard for {3}{B}{B} if you discarded it this turn. Timing rules still apply.)
4 / 4
Marvel Super Heroes Commander (MSC) · Rare · Illustrated by Colin Boyer

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.