Green Sun's Twilight card art
Live Play Data

Green Sun's Twilight

{X} {G} · Sorcery · Phyrexia: All Will Be One (ONE)
0%
Live Inclusion
Times Brought
147
Decks Running
48
Median Cast Turn
6.0
Drawn → Played
63%
Format

First-cast turn

n=20
0%
T1
5%
T2
5%
T3
15%
T4
20%
T5
50%
T6-9
5%
T10+
Median 6.0 P25 5 · P75 8 · max 14
Cast same turn as drawn 35%

The "good card" funnel

147 brought · 46 players
Brought to game
147
Ever drawn
32
Reached battlefield
20
Still on board at game end
1
≥ -13.4pp

Players who cast this card win 29% of the time (n=18) , vs 21% when it never left the library (n=105).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +8.2pp; 95% confidence interval -13.4pp to +29.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

33 instances
3.0%
Battlefield
57.6%
Graveyard
6.1%
Exile
33.3%
Hand

Commanders that played this card

in tracked games
Card text
Green Sun's Twilight card

Green Sun's Twilight

{X} {G}
Sorcery
Reveal the top X plus one cards of your library. Choose a creature card and/or a land card from among them. Put those cards into your hand and the rest on the bottom of your library in a random order. If X is 5 or more, instead put the chosen cards onto the battlefield or into your hand and the rest on the bottom of your library in a random order.
Phyrexia: All Will Be One (ONE) · Rare · Illustrated by Yeong-Hao Han

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.