Grenzo, Havoc Raiser
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Grenzo, Havoc Raiser
Final zone distribution
132 instancesCommanders that played this card
in tracked games-
1
Krenko, Mob Boss
110 decks
-
2
Zada, Hedron Grinder
62 decks
-
3
Satya, Aetherflux Genius
26 decks
-
4
Olivia, Opulent Outlaw
22 decks
-
5
Kratos, God of War
21 decks
-
6
Zurgo Stormrender
18 decks
-
7
Laughing Jasper Flint
10 decks
-
8
The Great Goblin
8 decks
-
9
Fire Lord Zuko
6 decks
-
10
Ragavan, Nimble Pilferer
6 decks
The "good card" funnel
704 brought · 353 playersOnce cast, 53% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 25% of the time (n=69) , vs 27% when it never left the library (n=415).
When players drew this card but left it in hand, they won 25% (n=25).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -1.2pp; 95% confidence interval -7.5pp to +5.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.