Live Play Data
Greymond, Avacyn's Stalwart
1%
Live Inclusion
Times Brought
260
Decks Running
108
Median Cast Turn
5.5
Drawn → Played
83%
Format
First-cast turn
n=66
0%
T1
5%
T2
3%
T3
21%
T4
21%
T5
44%
T6-9
6%
T10+
Median
5.5
P25
4
· P75
7
· max
13
On curve
29%
(14 / 66 cast on T4)
Cast same turn as drawn
36%
The "good card" funnel
260 brought · 103 playersBrought to game
260
Ever drawn
60
Reached battlefield
50
Still on board at game end
26
Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.9pp
Players who cast this card win 48% of the time (n=48) , vs 30% when it never left the library (n=161).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +18.4pp; 95% confidence interval +3.9pp to +32.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
64 instances4.7%
Library
40.6%
Battlefield
39.1%
Graveyard
1.6%
Exile
Commanders that played this card
in tracked games-
1
Winota, Joiner of Forces
27 decks
-
2
Jodah, the Unifier
23 decks
-
3
Éowyn, Shieldmaiden
15 decks
-
4
Aragorn, the Uniter
6 decks
-
5
Kyler, Sigardian Emissary
4 decks
-
6
Aragorn, King of Gondor
3 decks
-
7
The Ur-Dragon
3 decks
-
8
Goldbug, Humanity's Ally // Goldbug, Scrappy Scout
2 decks
-
9
Myrel, Shield of Argive
2 decks
-
10
The Queen of Dale
2 decks
Card text
Greymond, Avacyn's Stalwart
Legendary Creature — Human Soldier
As Greymond, Avacyn's Stalwart enters, choose two abilities from among first strike, vigilance, and lifelink.
Humans you control have each of the chosen abilities.
As long as you control four or more Humans, Humans you control get +2/+2.
3 / 4
Universes Within (SLX)
·
Mythic
·
Illustrated by Bram Sels
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.