Live Play Data
Growth Spasm
0%
Live Inclusion
Times Brought
117
Decks Running
62
Median Cast Turn
—
Drawn → Played
55%
Format
First-cast turn
n=16Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
117 brought · 57 playersBrought to game
117
Ever drawn
29
Reached battlefield
16
Still on board at game end
1
Final zone distribution
32 instances3.1%
Library
3.1%
Battlefield
62.5%
Graveyard
3.1%
Exile
Commanders that played this card
in tracked games-
1
Leinore, Autumn Sovereign
13 decks
-
2
Azlask, the Swelling Scourge
12 decks
-
3
Witherbloom, the Balancer
5 decks
-
4
Raggadragga, Goreguts Boss
3 decks
-
5
Adrix and Nev, Twincasters
2 decks
-
6
Keruga, the Macrosage
2 decks
-
7
Baylen, the Haymaker
1 decks
-
8
Bristly Bill, Spine Sower
1 decks
-
9
Esix, Fractal Bloom
1 decks
-
10
Etali, Primal Conqueror // Etali, Primal Sickness
1 decks
Card text
Growth Spasm
Sorcery
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add
."
Midnight Hunt Commander (MIC)
·
Common
·
Illustrated by Dan Murayama Scott
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.