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Guardian Scalelord card art
Live Play Data

Guardian Scalelord

{4} {W} · Creature — Dragon · Secrets of Strixhaven Commander (SOC)
1%
Live Inclusion
Times Brought
201
Decks Running
108
Median Cast Turn
7
Drawn → Played
56%
Format

First-cast turn

n=25
0%
T1
0%
T2
0%
T3
12%
T4
16%
T5
44%
T6-9
28%
T10+
Median 7 P25 5 · P75 10 · max 12
On curve 28% (4 / 25 cast on T5) Cast same turn as drawn 30%

The "good card" funnel

201 brought · 101 players
Brought to game
201
Ever drawn
45
Reached battlefield
25
Still on board at game end
14

Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +20.2pp

Players who cast this card win 61% of the time (n=24) , vs 22% when it never left the library (n=137).

When players drew this card but left it in hand, they won 32% (n=19).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +39.7pp; 95% confidence interval +20.2pp to +59.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

58 instances
6.9%
Library
24.1%
Battlefield
25.9%
Graveyard
19.0%
Exile
Card text
Guardian Scalelord card

Guardian Scalelord

{4} {W}
Creature — Dragon
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) Flying Whenever this creature attacks, return target nonland permanent card with mana value X or less from your graveyard to the battlefield, where X is this creature's power.
3 / 4
Secrets of Strixhaven Commander (SOC) · Rare · Illustrated by Victor Adame Minguez

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.