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Part of March of the Machine
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Creature — Dragon
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Secrets of Strixhaven Commander (SOC)
Card Preview
Guardian Scalelord
Times Brought
169
Decks Running
97
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Guardian Scalelord
Creature — Dragon
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)
Flying
Whenever this creature attacks, return target nonland permanent card with mana value X or less from your graveyard to the battlefield, where X is this creature's power.
3 / 4
Secrets of Strixhaven Commander (SOC)
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Rare
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Illustrated by Victor Adame Minguez
Final zone distribution
40 instances2.5%
Library
32.5%
Battlefield
35.0%
Graveyard
2.5%
Exile
Commanders that played this card
in tracked games-
1
Quintorius, History Chaser
63 decks
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2
Isshin, Two Heavens as One
4 decks
-
3
Bright-Palm, Soul Awakener
3 decks
-
4
The Ur-Dragon
3 decks
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5
Celes, Rune Knight
2 decks
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6
Eriette of the Charmed Apple
2 decks
-
7
Morophon, the Boundless
2 decks
-
8
Aminatou, the Fateshifter
1 decks
-
9
Ao, the Dawn Sky
1 decks
-
10
Betor, Ancestor's Voice
1 decks
The "good card" funnel
169 brought · 89 playersBrought to game
169
Ever drawn
35
Reached battlefield
21
Still on board at game end
13
Once cast, 62% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.8pp
Players who cast this card win 34% of the time (n=17) , vs 28% when it never left the library (n=105).
Observed gap +6.2pp; 95% confidence interval -5.8pp to +18.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=21
0%
T1
0%
T2
0%
T3
5%
T4
38%
T5
48%
T6-9
10%
T10+
Median
6
P25
5
· P75
8
· max
10
On curve
43%
(8 / 21 cast on T5)
21 of 100 times cast
21%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.