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Gut, True Soul Zealot card art
Live Play Data

Gut, True Soul Zealot

{2} {R} · Legendary Creature — Goblin Shaman · Commander Legends: Battle for Baldur's Gate (CLB)
0%
Live Inclusion
Times Brought
142
Decks Running
70
Median Cast Turn
4.0
Drawn → Played
67%
Format

First-cast turn

n=58
0%
T1
5%
T2
28%
T3
28%
T4
12%
T5
22%
T6-9
5%
T10+
Median 4.0 P25 3 · P75 6 · max 18
On curve 33% (16 / 58 cast on T3) Cast same turn as drawn 30%

The "good card" funnel

142 brought · 69 players
Brought to game
142
Ever drawn
36
Reached battlefield
24
Still on board at game end
10

Once cast, 42% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -9.1pp

Players who cast this card win 25% of the time (n=22) , vs 15% when it never left the library (n=86).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +9.9pp; 95% confidence interval -9.1pp to +28.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

40 instances
25.0%
Battlefield
45.0%
Graveyard
5.0%
Exile
25.0%
Hand

Commanders that played this card

in tracked games
Card text
Gut, True Soul Zealot card

Gut, True Soul Zealot

{2} {R}
Legendary Creature — Goblin Shaman
Whenever you attack, you may sacrifice another creature or an artifact. If you do, create a 4/1 black Skeleton creature token with menace that's tapped and attacking. (It can't be blocked except by two or more creatures.) Choose a Background (You can have a Background as a second commander.)
2 / 2
Commander Legends: Battle for Baldur's Gate (CLB) · Uncommon · Illustrated by Wayne Reynolds

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.