Live Play Data
Hall of Tagsin
Land
·
The Brothers' War (BRO)
0%
Live Inclusion
Times Brought
298
Decks Running
129
Median Cast Turn
4.0
Drawn → Played
73%
Format
First-cast turn
n=56
16%
T1
13%
T2
14%
T3
16%
T4
13%
T5
25%
T6-9
4%
T10+
Median
4.0
P25
2
· P75
6
· max
12
Cast same turn as drawn
47%
The "good card" funnel
298 brought · 113 playersBrought to game
298
Ever drawn
77
Reached battlefield
56
Still on board at game end
53
Once cast, 95% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -13.3pp
Players who cast this card win 24% of the time (n=54) , vs 25% when it never left the library (n=194).
When players drew this card but left it in hand, they won 17% (n=16).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -1.0pp; 95% confidence interval -13.3pp to +11.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
84 instances2.4%
Library
63.1%
Battlefield
13.1%
Graveyard
4.8%
Exile
Commanders that played this card
in tracked games- 1 Ultron, Artificial Malevolence 10 decks
- 2 Krang, Utrom Warlord 5 decks
-
3
Whtz, the Bibliophile
5 decks
- 4 Dawnsire, Sunstar Dreadnought 4 decks
- 5 Ginger, Queen of Sweets 4 decks
- 6 Karn, Legacy Reforged 4 decks
- 7 Memnarch, the Warden 4 decks
- 8 The Vision 4 decks
- 9 Ultima, Origin of Oblivion 4 decks
- 10 Zhulodok, Void Gorger 4 decks
Card text
Hall of Tagsin
Land
The Brothers' War (BRO)
·
Rare
·
Illustrated by Christian Dimitrov
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.