Live Play Data
Hanweir Battlements
Land
·
Innistrad Remastered (INR)
1%
Live Inclusion
Times Brought
363
Decks Running
175
Median Cast Turn
5
Drawn → Played
80%
Format
First-cast turn
n=67
12%
T1
18%
T2
9%
T3
10%
T4
12%
T5
34%
T6-9
4%
T10+
Median
5
P25
2
· P75
7
· max
12
Cast same turn as drawn
55%
The "good card" funnel
363 brought · 163 playersBrought to game
363
Ever drawn
84
Reached battlefield
67
Still on board at game end
57
Once cast, 85% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -14.7pp
Players who cast this card win 27% of the time (n=66) , vs 30% when it never left the library (n=242).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -3.4pp; 95% confidence interval -14.7pp to +7.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
95 instances9.5%
Library
60.0%
Battlefield
11.6%
Graveyard
7.4%
Exile
Commanders that played this card
in tracked games-
1
Isshin, Two Heavens as One
15 decks
-
2
Krenko, Mob Boss
11 decks
-
3
Mishra, Claimed by Gix
5 decks
-
4
Etali, Primal Storm
4 decks
-
5
Goro-Goro and Satoru
4 decks
-
6
Kaalia of the Vast
4 decks
-
7
Queen Marchesa
4 decks
-
8
The Infamous Cruelclaw
4 decks
-
9
Zurgo Stormrender
4 decks
-
10
Caesar, Legion's Emperor
3 decks
Card text
Hanweir Battlements
Land
Innistrad Remastered (INR)
·
Rare
·
Illustrated by Vincent Proce
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.