Live Play Data
Harabaz Druid
1%
Live Inclusion
Times Brought
443
Decks Running
141
Median Cast Turn
4
Drawn → Played
73%
Format
First-cast turn
n=85
8%
T1
25%
T2
12%
T3
11%
T4
15%
T5
28%
T6-9
1%
T10+
Median
4
P25
2
· P75
6
· max
12
On curve
33%
(21 / 85 cast on T2)
Cast same turn as drawn
48%
The "good card" funnel
443 brought · 131 playersBrought to game
443
Ever drawn
117
Reached battlefield
85
Still on board at game end
52
Once cast, 61% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.8pp
Players who cast this card win 33% of the time (n=76) , vs 22% when it never left the library (n=270).
When players drew this card but left it in hand, they won 22% (n=30).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.5pp; 95% confidence interval -0.8pp to +21.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
128 instances6.3%
Library
40.6%
Battlefield
30.5%
Graveyard
3.9%
Exile
Commanders that played this card
in tracked games-
1
Katara, the Fearless
41 decks
-
2
Avatar Aang // Aang, Master of Elements
35 decks
-
3
The Ur-Dragon
18 decks
-
4
Morophon, the Boundless
10 decks
-
5
General Tazri
7 decks
-
6
Omo, Queen of Vesuva
7 decks
-
7
Urtet, Remnant of Memnarch
6 decks
-
8
Aang and Katara
2 decks
-
9
Bumi, Unleashed
2 decks
-
10
Nephilim Epochal
2 decks
Card text
Harabaz Druid
Creature — Human Druid Ally
0 / 1
Worldwake (WWK)
·
Rare
·
Illustrated by Wayne Reynolds
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.