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Hawkeye, Trick Shot card art
Live Play Data

Hawkeye, Trick Shot

{3} {R} · Legendary Creature — Human Archer Hero · Marvel Super Heroes Commander (MSC)
0%
Live Inclusion
Times Brought
272
Decks Running
99
Median Cast Turn
7
Drawn → Played
71%
Format

First-cast turn

n=39
0%
T1
0%
T2
3%
T3
10%
T4
15%
T5
59%
T6-9
13%
T10+
Median 7 P25 5 · P75 9 · max 14
On curve 13% (4 / 39 cast on T4) Cast same turn as drawn 28%

The "good card" funnel

272 brought · 93 players
Brought to game
272
Ever drawn
55
Reached battlefield
39
Still on board at game end
24

Once cast, 62% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -4.7pp

Players who cast this card win 29% of the time (n=39) , vs 20% when it never left the library (n=195).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +9.8pp; 95% confidence interval -4.7pp to +24.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

56 instances
42.9%
Battlefield
21.4%
Graveyard
7.1%
Exile
28.6%
Hand
Card text
Hawkeye, Trick Shot card

Hawkeye, Trick Shot

{3} {R}
Legendary Creature — Human Archer Hero
Reach, first strike Whenever Hawkeye or another Hero you control enters, it deals damage equal to the number of Heroes you control to any target.
3 / 4
Marvel Super Heroes Commander (MSC) · Rare · Illustrated by Thanh Tuấn

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.