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Part of Bloomburrow
·
Artifact — Food
·
Bloomburrow (BLB)
Live Play Data
Heaped Harvest
1%
Live Inclusion
Times Brought
220
Decks Running
126
Median Cast Turn
4.5
Drawn → Played
52%
Format
First-cast turn
n=30
0%
T1
7%
T2
20%
T3
23%
T4
10%
T5
30%
T6-9
10%
T10+
Median
4.5
P25
3
· P75
7
· max
17
On curve
27%
(6 / 30 cast on T3)
Cast same turn as drawn
33%
The "good card" funnel
221 brought · 121 playersBrought to game
221
Ever drawn
58
Reached battlefield
30
Still on board at game end
7
Once cast, 23% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.3pp
Players who cast this card win 32% of the time (n=30) , vs 22% when it never left the library (n=144).
When players drew this card but left it in hand, they won 29% (n=26).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.3pp; 95% confidence interval -7.3pp to +25.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
59 instances1.7%
Library
11.9%
Battlefield
47.5%
Graveyard
5.1%
Exile
Commanders that played this card
in tracked games-
1
Toph, the First Metalbender
23 decks
-
2
Ygra, Eater of All
16 decks
-
3
Camellia, the Seedmiser
13 decks
-
4
The Cabbage Merchant
5 decks
-
5
Blech, Loafing Pest
4 decks
-
6
Brenard, Ginger Sculptor
4 decks
-
7
Frodo, Adventurous Hobbit
4 decks
-
8
Baylen, the Haymaker
3 decks
-
9
Bilbo, Birthday Celebrant
2 decks
-
10
Finneas, Ace Archer
2 decks
Card text
Heaped Harvest
Artifact — Food
When this artifact enters and when you sacrifice it, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
,
, Sacrifice this artifact: You gain 3 life.
Bloomburrow (BLB)
·
Common
·
Illustrated by Daniel Ljunggren
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.