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Part of Commander Masters
·
Instant
·
Avatar: The Last Airbender (TLA)
Live Play Data
Heartless Act
1%
Live Inclusion
Times Brought
487
Decks Running
197
Median Cast Turn
7
Drawn → Played
75%
Format
First-cast turn
n=75
0%
T1
4%
T2
7%
T3
4%
T4
9%
T5
53%
T6-9
23%
T10+
Median
7
P25
6
· P75
9
· max
15
On curve
4%
(3 / 75 cast on T2)
Cast same turn as drawn
27%
The "good card" funnel
487 brought · 190 playersBrought to game
487
Ever drawn
100
Reached battlefield
75
Still on board at game end
4
≥ -8.9pp
Players who cast this card win 17% of the time (n=71) , vs 17% when it never left the library (n=339).
When players drew this card but left it in hand, they won 18% (n=24).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +-0.0pp; 95% confidence interval -8.9pp to +8.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
113 instances3.5%
Library
3.5%
Battlefield
60.2%
Graveyard
14.2%
Exile
Commanders that played this card
in tracked games-
1
Avatar Aang // Aang, Master of Elements
21 decks
-
2
Fire Lord Azula
21 decks
-
3
Child of Alara
11 decks
-
4
Ozai, the Phoenix King
6 decks
-
5
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
6 decks
-
6
Fire Lord Zuko
5 decks
-
7
Jon Irenicus, Shattered One
5 decks
-
8
Toshiro Umezawa
5 decks
-
9
Seven of Nine
4 decks
-
10
Yuriko, the Tiger's Shadow
4 decks
Card text
Heartless Act
Instant
Choose one —
• Destroy target creature with no counters on it.
• Remove up to three counters from target creature.
Avatar: The Last Airbender (TLA)
·
Uncommon
·
Illustrated by Sylvain Sarrailh
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.