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Part of Commander Masters
·
Instant
·
Avatar: The Last Airbender (TLA)
Live Play Data
Heartless Act
1%
Live Inclusion
Times Brought
290
Decks Running
123
Median Cast Turn
7.0
Drawn → Played
72%
Format
First-cast turn
n=34
0%
T1
9%
T2
9%
T3
6%
T4
12%
T5
47%
T6-9
18%
T10+
Median
7.0
P25
5
· P75
9
· max
13
On curve
9%
(3 / 34 cast on T2)
Cast same turn as drawn
26%
The "good card" funnel
290 brought · 117 playersBrought to game
290
Ever drawn
47
Reached battlefield
34
Still on board at game end
2
≥ -17.5pp
Players who cast this card win 11% of the time (n=32) , vs 18% when it never left the library (n=195).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -6.8pp; 95% confidence interval -17.5pp to +4.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
55 instances3.6%
Library
3.6%
Battlefield
56.4%
Graveyard
14.5%
Exile
Commanders that played this card
in tracked games-
1
Avatar Aang // Aang, Master of Elements
14 decks
-
2
Fire Lord Azula
10 decks
-
3
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
6 decks
-
4
Child of Alara
5 decks
-
5
Fire Lord Zuko
4 decks
-
6
Ozai, the Phoenix King
4 decks
-
7
Jon Irenicus, Shattered One
3 decks
-
8
Kraven the Hunter
3 decks
-
9
The Beamtown Bullies
3 decks
-
10
Vincent Valentine // Galian Beast
3 decks
Card text
Heartless Act
Instant
Choose one —
• Destroy target creature with no counters on it.
• Remove up to three counters from target creature.
Avatar: The Last Airbender (TLA)
·
Uncommon
·
Illustrated by Sylvain Sarrailh
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.