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Part of Commander Masters
·
Legendary Enchantment Creature — God
·
Commander Masters (CMM)
Live Play Data
Heliod, Sun-Crowned
3%
Live Inclusion
Times Brought
2732
Decks Running
990
Median Cast Turn
6.0
Drawn → Played
71%
Format
First-cast turn
n=520
0%
T1
4%
T2
14%
T3
15%
T4
15%
T5
40%
T6-9
13%
T10+
Median
6.0
P25
4
· P75
8
· max
19
On curve
18%
(72 / 520 cast on T3)
Cast same turn as drawn
39%
The "good card" funnel
2732 brought · 824 playersBrought to game
2732
Ever drawn
640
Reached battlefield
456
Still on board at game end
358
Once cast, 79% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +11.0pp
Players who cast this card win 38% of the time (n=420) , vs 22% when it never left the library (n=1755).
When players drew this card but left it in hand, they won 28% (n=168).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.7pp; 95% confidence interval +11.0pp to +20.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
720 instances2.9%
Library
49.7%
Battlefield
16.3%
Graveyard
8.8%
Exile
Commanders that played this card
in tracked games-
1
Kwia Vigorbloom
61 decks
-
2
Oloro, Ageless Ascetic
61 decks
-
3
Hope Estheim
46 decks
-
4
Giada, Font of Hope
40 decks
-
5
Jodah, the Unifier
34 decks
-
6
Anti-Venom, Horrifying Healer
33 decks
-
7
Kratos, Stoic Father
31 decks
-
8
Niv-Mizzet, Ghost Counsel
29 decks
-
9
Betor, Ancestor's Voice
28 decks
-
10
Sythis, Harvest's Hand
26 decks
Card text
Heliod, Sun-Crowned
Legendary Enchantment Creature — God
Indestructible
As long as your devotion to white is less than five, Heliod isn't a creature.
Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control.

: Another target creature gains lifelink until end of turn.
5 / 5
Commander Masters (CMM)
·
Mythic
·
Illustrated by Lius Lasahido
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.