collections_bookmark
Part of March of the Machine
Card Preview
Heliod, the Radiant Dawn // Heliod, the Warped Eclipse
Legendary Enchantment Creature — God // Legendary Enchantment Creature — Phyrexian God
·
March of the Machine (MOM)
Times Brought
142
Decks Running
77
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Heliod, the Radiant Dawn
Legendary Enchantment Creature — God
When Heliod enters, return target enchantment card that isn't a God from your graveyard to your hand.

: Transform Heliod. Activate only as a sorcery. (
can be paid with either
or 2 life.)
4 / 4
Heliod, the Warped Eclipse
Legendary Enchantment Creature — Phyrexian God
You may cast spells as though they had flash.
Spells you cast cost
less to cast for each card your opponents have drawn this turn.
4 / 6
March of the Machine (MOM)
·
Rare
·
Illustrated by Victor Adame Minguez
Final zone distribution
35 instances34.3%
Battlefield
25.7%
Graveyard
2.9%
Exile
37.1%
Hand
Commanders that played this card
in tracked games-
1
Kratos, Stoic Father
13 decks
-
2
Zur, Eternal Schemer
10 decks
-
3
Ms. Bumbleflower
9 decks
-
4
Aminatou, Veil Piercer
8 decks
-
5
Esika, God of the Tree // The Prismatic Bridge
6 decks
-
6
Whtz, the Bibliophile
6 decks
-
7
Y'shtola, Night's Blessed
6 decks
-
8
The Second Doctor
3 decks
-
9
Estrid, the Masked
2 decks
-
10
Grand Arbiter Augustin IV
2 decks
The "good card" funnel
142 brought · 93 playersBrought to game
142
Ever drawn
33
Reached battlefield
19
Still on board at game end
12
≥ +3.9pp
Players who cast this card win 37% of the time (n=15) , vs 20% when it never left the library (n=74).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +16.7pp; 95% confidence interval +3.9pp to +29.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.