Hellkite Charger
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Hellkite Charger
Final zone distribution
157 instancesCommanders that played this card
in tracked games-
1
Lathliss, Dragon Queen
89 decks
-
2
The Ur-Dragon
79 decks
-
3
Miirym, Sentinel Wyrm
15 decks
-
4
Kaalia of the Vast
14 decks
-
5
Ureni of the Unwritten
14 decks
-
6
Fire Lord Zuko
13 decks
-
7
Atarka, World Render
6 decks
-
8
Ozai, the Phoenix King
6 decks
-
9
Smaug the Impenetrable
6 decks
-
10
Klauth, Unrivaled Ancient
5 decks
The "good card" funnel
762 brought · 320 playersOnce cast, 72% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 32% of the time (n=63) , vs 25% when it never left the library (n=422).
When players drew this card but left it in hand, they won 24% (n=40).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.9pp; 95% confidence interval +0.5pp to +13.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.