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Part of Secrets of Strixhaven
·
Sorcery
·
The Lost Caverns of Ixalan (LCI)
Live Play Data
Helping Hand
1%
Live Inclusion
Times Brought
528
Decks Running
199
Median Cast Turn
6.5
Drawn → Played
57%
Format
First-cast turn
n=62
0%
T1
3%
T2
2%
T3
16%
T4
11%
T5
56%
T6-9
11%
T10+
Median
6.5
P25
5
· P75
9
· max
14
On curve
0%
(0 / 62 cast on T1)
Cast same turn as drawn
41%
The "good card" funnel
528 brought · 186 playersBrought to game
528
Ever drawn
108
Reached battlefield
62
Still on board at game end
8
≥ -1.7pp
Players who cast this card win 35% of the time (n=58) , vs 25% when it never left the library (n=337).
When players drew this card but left it in hand, they won 19% (n=44).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.6pp; 95% confidence interval -1.7pp to +22.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
131 instances4.6%
Library
6.1%
Battlefield
48.1%
Graveyard
13.0%
Exile
Commanders that played this card
in tracked games-
1
Massimo, the Magician
26 decks
-
2
Quintorius, History Chaser
9 decks
-
3
Arabella, Abandoned Doll
7 decks
-
4
Cloud, Midgar Mercenary
7 decks
-
5
Amalia Benavides Aguirre
5 decks
-
6
Polukranos Reborn // Polukranos, Engine of Ruin
4 decks
-
7
The Queen of Dale
4 decks
-
8
Atraxa, Praetors' Voice
3 decks
-
9
Breena, the Demagogue
3 decks
-
10
Kykar, Zephyr Awakener
3 decks
Card text
Helping Hand
Sorcery
Return target creature card with mana value 3 or less from your graveyard to the battlefield tapped.
The Lost Caverns of Ixalan (LCI)
·
Uncommon
·
Illustrated by Aldo Domínguez
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.