collections_bookmark Part of Secrets of Strixhaven
Helping Hand card art
Live Play Data

Helping Hand

{W} · Sorcery · The Lost Caverns of Ixalan (LCI)
1%
Live Inclusion
Times Brought
219
Decks Running
108
Median Cast Turn
6
Drawn → Played
64%
Format

First-cast turn

n=29
0%
T1
0%
T2
3%
T3
14%
T4
10%
T5
66%
T6-9
7%
T10+
Median 6 P25 5 · P75 8 · max 14
On curve 0% (0 / 29 cast on T1) Cast same turn as drawn 57%

The "good card" funnel

219 brought · 104 players
Brought to game
219
Ever drawn
45
Reached battlefield
29
Still on board at game end
4
≥ -11.7pp

Players who cast this card win 36% of the time (n=27) , vs 29% when it never left the library (n=140).

When players drew this card but left it in hand, they won 18% (n=15).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +6.8pp; 95% confidence interval -11.7pp to +25.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

54 instances
5.6%
Library
7.4%
Battlefield
42.6%
Graveyard
16.7%
Exile
Card text
Helping Hand card

Helping Hand

{W}
Sorcery
Return target creature card with mana value 3 or less from your graveyard to the battlefield tapped.
The Lost Caverns of Ixalan (LCI) · Uncommon · Illustrated by Aldo Domínguez

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.