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Part of Tarkir Dragonstorm
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Artifact
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Tarkir: Dragonstorm (TDM)
: Add one mana of any color. Spend this mana only to cast a creature spell.
: Until end of turn, target creature you control with power 4 or greater gains trample and "Whenever this creature deals combat damage to a player, draw a card."
Live Play Data
Herd Heirloom
4%
Live Inclusion
Times Brought
1862
Decks Running
774
Median Cast Turn
4
Drawn → Played
76%
Format
First-cast turn
n=319
9%
T1
21%
T2
12%
T3
15%
T4
11%
T5
26%
T6-9
7%
T10+
Median
4
P25
2
· P75
6
· max
14
On curve
30%
(66 / 319 cast on T2)
Cast same turn as drawn
44%
The "good card" funnel
1866 brought · 650 playersBrought to game
1866
Ever drawn
421
Reached battlefield
319
Still on board at game end
253
Once cast, 79% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.1pp
Players who cast this card win 35% of the time (n=306) , vs 26% when it never left the library (n=1198).
When players drew this card but left it in hand, they won 27% (n=91).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.5pp; 95% confidence interval +3.1pp to +13.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
488 instances3.5%
Library
51.8%
Battlefield
22.5%
Graveyard
5.9%
Exile
Commanders that played this card
in tracked games-
1
The Ur-Dragon
28 decks
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2
Pantlaza, Sun-Favored
26 decks
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3
Beorn the Fierce
25 decks
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4
Ureni of the Unwritten
23 decks
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5
Eshki, Temur's Roar
17 decks
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6
Radagast of Rhosgobel
17 decks
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7
Ygra, Eater of All
17 decks
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8
Chief of the Wilds
16 decks
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9
Maular, the Next Evolution
15 decks
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10
Indominus Rex, Alpha
14 decks
Card text
Herd Heirloom
Artifact
Tarkir: Dragonstorm (TDM)
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Rare
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Illustrated by Allen Morris
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.