collections_bookmark Part of Commander Masters
Heroic Intervention card art
Live Play Data

Heroic Intervention

{1} {G} · Instant · Commander Masters (CMM)
34%
Live Inclusion
Times Brought
14447
Decks Running
6359
Median Cast Turn
7.0
Drawn → Played
41%
Format

First-cast turn

n=1274
0%
T1
0%
T2
1%
T3
4%
T4
11%
T5
64%
T6-9
20%
T10+
Median 7.0 P25 6 · P75 9 · max 23
On curve 1% (2 / 1274 cast on T2) Cast same turn as drawn 21%

The "good card" funnel

14454 brought · 3352 players
Brought to game
14454
Ever drawn
3134
Reached battlefield
1274
Still on board at game end
138
≥ +5.4pp

Players who cast this card win 34% of the time (n=1169) , vs 25% when it never left the library (n=9506).

When players drew this card but left it in hand, they won 27% (n=1666).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +8.0pp; 95% confidence interval +5.4pp to +10.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

3603 instances
3.6%
Library
3.8%
Battlefield
40.2%
Graveyard
5.7%
Exile

Commanders that played this card

in tracked games
Card text
Heroic Intervention card

Heroic Intervention

{1} {G}
Instant
Permanents you control gain hexproof and indestructible until end of turn.
Commander Masters (CMM) · Rare · Illustrated by James Ryman

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.