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Part of Marvel Super Heroes
·
Instant
·
Commander Masters (CMM)
Card Preview
Heroic Intervention
14%
Decklist Inclusion
Times Brought
1265
Decks Running
686
In Decks
6304
Decklist Inclusion
14%
Format
Final zone distribution
288 instances3.5%
Library
2.8%
Battlefield
41.0%
Graveyard
5.9%
Exile
Commanders that played this card
in tracked games-
1
The Ur-Dragon
14 decks
-
2
Witherbloom, the Balancer
12 decks
-
3
Gishath, Sun's Avatar
11 decks
-
4
Baylen, the Haymaker
10 decks
-
5
Cloud, Ex-SOLDIER
10 decks
-
6
Jodah, the Unifier
10 decks
-
7
The Unbeatable Squirrel Girl
8 decks
-
8
Aesi, Tyrant of Gyre Strait
7 decks
-
9
Ashling, the Limitless
7 decks
-
10
Atla Palani, Nest Tender
7 decks
The "good card" funnel
1267 brought · 461 playersBrought to game
1267
Ever drawn
252
Reached battlefield
99
Still on board at game end
8
≥ -8.8pp
Players who cast this card win 24% of the time (n=98) , vs 25% when it never left the library (n=934).
When players drew this card but left it in hand, they won 26% (n=152) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -0.5pp; 95% confidence interval -8.8pp to +7.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=99
1%
T1
0%
T2
1%
T3
5%
T4
9%
T5
69%
T6-9
15%
T10+
Median
7
P25
6
· P75
9
· max
14
On curve
1%
(0 / 99 cast on T2)
Cast same turn as drawn
20%
99 of 100 times cast
99%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.