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Part of Commander Masters
·
Instant
·
Commander Masters (CMM)
Card Preview
Heroic Intervention
Times Brought
1899
Decks Running
978
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
396 instances4.0%
Library
2.3%
Battlefield
35.4%
Graveyard
3.0%
Exile
Commanders that played this card
in tracked games-
1
The Unbeatable Squirrel Girl
20 decks
-
2
Bello, Bard of the Brambles
15 decks
-
3
Gishath, Sun's Avatar
15 decks
-
4
Pantlaza, Sun-Favored
15 decks
-
5
The Ur-Dragon
15 decks
-
6
Dogmeat, Ever Loyal
14 decks
-
7
Rin and Seri, Inseparable
14 decks
-
8
Cloud, Ex-SOLDIER
13 decks
-
9
Lathril, Blade of the Elves
13 decks
-
10
High Perfect Morcant
12 decks
The "good card" funnel
1903 brought · 645 playersBrought to game
1903
Ever drawn
365
Reached battlefield
131
Still on board at game end
9
≥ -4.5pp
Players who cast this card win 25% of the time (n=124) , vs 25% when it never left the library (n=1299).
When players drew this card but left it in hand, they won 29% (n=207) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +0.0pp; 95% confidence interval -4.5pp to +4.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=131
1%
T1
2%
T2
2%
T3
6%
T4
15%
T5
60%
T6-9
15%
T10+
Median
7
P25
5
· P75
8
· max
17
On curve
2%
(2 / 131 cast on T2)
Cast same turn as drawn
24%
2097 of 300 tracked games
99%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.