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Part of Commander Masters
·
Creature — Sliver
·
Commander Masters (CMM)
Live Play Data
Hibernation Sliver
2%
Live Inclusion
Times Brought
309
Decks Running
153
Median Cast Turn
6
Drawn → Played
74%
Format
First-cast turn
n=53
2%
T1
8%
T2
9%
T3
6%
T4
17%
T5
53%
T6-9
6%
T10+
Median
6
P25
5
· P75
8
· max
13
On curve
9%
(4 / 53 cast on T2)
Cast same turn as drawn
43%
The "good card" funnel
309 brought · 146 playersBrought to game
309
Ever drawn
72
Reached battlefield
53
Still on board at game end
32
Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.5pp
Players who cast this card win 35% of the time (n=48) , vs 18% when it never left the library (n=199).
When players drew this card but left it in hand, they won 23% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +16.4pp; 95% confidence interval +3.5pp to +29.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
78 instances5.1%
Library
41.0%
Battlefield
16.7%
Graveyard
11.5%
Exile
Commanders that played this card
in tracked games-
1
The First Sliver
80 decks
-
2
Sliver Overlord
34 decks
-
3
Sliver Gravemother
15 decks
-
4
Sliver Hivelord
9 decks
-
5
Morophon, the Boundless
6 decks
-
6
Sliver Queen
3 decks
-
7
The Ur-Dragon
3 decks
-
8
Rukarumel, Biologist
2 decks
-
9
Slivdrazi Monstrosity
1 decks
Card text
Hibernation Sliver
Creature — Sliver
All Slivers have "Pay 2 life: Return this permanent to its owner's hand."
2 / 2
Commander Masters (CMM)
·
Uncommon
·
Illustrated by Scott Kirschner
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.