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Part of Marvel Super Heroes
·
Legendary Creature — Monkey Assassin
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Hit-Monkey
1%
Live Inclusion
Times Brought
279
Decks Running
138
Median Cast Turn
4.0
Drawn → Played
73%
Format
First-cast turn
n=92
2%
T1
5%
T2
23%
T3
35%
T4
10%
T5
18%
T6-9
7%
T10+
Median
4.0
P25
3
· P75
6
· max
12
On curve
65%
(32 / 92 cast on T4)
Cast same turn as drawn
33%
The "good card" funnel
279 brought · 134 playersBrought to game
279
Ever drawn
59
Reached battlefield
43
Still on board at game end
17
Once cast, 40% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.5pp
Players who cast this card win 28% of the time (n=37) , vs 12% when it never left the library (n=181).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +16.0pp; 95% confidence interval +2.5pp to +29.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
65 instances1.5%
Library
26.2%
Battlefield
38.5%
Graveyard
12.3%
Exile
Commanders that played this card
in tracked games-
1
Kibo, Uktabi Prince
55 decks
-
2
Indominus Rex, Alpha
29 decks
-
3
Ezio Auditore da Firenze
10 decks
-
4
The Serpent Society
9 decks
-
5
Kathril, Aspect Warper
7 decks
-
6
Aveline de Grandpré
5 decks
-
7
Cloud, Ex-SOLDIER
3 decks
-
8
Bruce Banner // The Incredible Hulk
2 decks
-
9
Reki, the History of Kamigawa
2 decks
-
10
Aragorn, the Uniter
1 decks
Card text
Hit-Monkey
Legendary Creature — Monkey Assassin
This spell can't be countered.
Reach, vigilance, deathtouch, hexproof, haste
3 / 3
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Peter Scanlan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.