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Hobgoblin, Mantled Marauder card art
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Hobgoblin, Mantled Marauder

{1} {R} · Legendary Creature — Goblin Human Villain · Marvel Super Heroes Commander (MSC)
0%
Decklist Inclusion
Times Brought
122
Decks Running
53
In Decks
243
Decklist Inclusion
0%
Format
Card text
Hobgoblin, Mantled Marauder card

Hobgoblin, Mantled Marauder

{1} {R}
Legendary Creature — Goblin Human Villain
Flying, haste Whenever you discard a card, Hobgoblin gets +2/+0 until end of turn.
1 / 2
Marvel Super Heroes Commander (MSC) · Uncommon · Illustrated by Dave DeVries

Final zone distribution

32 instances
3.1%
Library
40.6%
Battlefield
37.5%
Graveyard
9.4%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

122 brought · 51 players
Brought to game
122
Ever drawn
29
Reached battlefield
22
Still on board at game end
13

Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -16.6pp

Players who cast this card win 20% of the time (n=20) , vs 19% when it never left the library (n=81).

Observed gap +0.9pp; 95% confidence interval -16.6pp to +18.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=22
5%
T1
36%
T2
23%
T3
14%
T4
0%
T5
23%
T6-9
0%
T10+
Median 3.0 P25 2 · P75 4 · max 9
On curve 41% (8 / 22 cast on T2) Cast same turn as drawn 24%
22 of 100 times cast 22%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.