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Part of Bloomburrow
·
Sorcery
·
Bloomburrow (BLB)
Live Play Data
Hop to It
1%
Live Inclusion
Times Brought
454
Decks Running
217
Median Cast Turn
5.0
Drawn → Played
71%
Format
First-cast turn
n=64
0%
T1
14%
T2
13%
T3
22%
T4
16%
T5
30%
T6-9
6%
T10+
Median
5.0
P25
3
· P75
7
· max
13
On curve
27%
(8 / 64 cast on T3)
Cast same turn as drawn
31%
The "good card" funnel
454 brought · 200 playersBrought to game
454
Ever drawn
90
Reached battlefield
64
Still on board at game end
1
≥ -11.1pp
Players who cast this card win 28% of the time (n=58) , vs 27% when it never left the library (n=310).
When players drew this card but left it in hand, they won 15% (n=20).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.3pp; 95% confidence interval -11.1pp to +11.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
100 instances4.0%
Library
1.0%
Battlefield
60.0%
Graveyard
12.0%
Exile
Commanders that played this card
in tracked games-
1
Baylen, the Haymaker
45 decks
-
2
Arabella, Abandoned Doll
23 decks
-
3
Winota, Joiner of Forces
20 decks
-
4
Silverquill, the Disputant
18 decks
-
5
Finneas, Ace Archer
17 decks
-
6
Aziza, Mage Tower Captain
14 decks
-
7
Marneus Calgar
7 decks
-
8
Belladonna Took
4 decks
-
9
Byrke, Long Ear of the Law
4 decks
-
10
Extus, Oriq Overlord // Awaken the Blood Avatar
4 decks
Card text
Hop to It
Sorcery
Create three 1/1 white Rabbit creature tokens.
Bloomburrow (BLB)
·
Uncommon
·
Illustrated by Eelis Kyttanen
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.