collections_bookmark
Part of Marvel Super Heroes
·
Legendary Creature — Gamma Berserker Hero
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Hulk, Always Angry
0%
Live Inclusion
Times Brought
104
Decks Running
42
Median Cast Turn
7.0
Drawn → Played
69%
Format
First-cast turn
n=22
0%
T1
0%
T2
0%
T3
14%
T4
14%
T5
64%
T6-9
9%
T10+
Median
7.0
P25
5
· P75
8
· max
11
On curve
59%
(4 / 22 cast on T7)
The "good card" funnel
104 brought · 43 playersBrought to game
104
Ever drawn
32
Reached battlefield
22
Still on board at game end
13
Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -18.1pp
Players who cast this card win 32% of the time (n=18) , vs 25% when it never left the library (n=58).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.9pp; 95% confidence interval -18.1pp to +32.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
35 instances37.1%
Battlefield
25.7%
Graveyard
5.7%
Exile
31.4%
Hand
Commanders that played this card
in tracked games-
1
Bruce Banner // The Incredible Hulk
17 decks
-
2
Captain America, Team Leader
4 decks
-
3
Director Nick Fury
2 decks
-
4
Maular, the Next Evolution
2 decks
-
5
Ruby, Daring Tracker
2 decks
-
6
Thor Odinson
2 decks
-
7
Daredevil, Man Without Fear
1 decks
-
8
Eshki Dragonclaw
1 decks
-
9
Hulk, Gamma Goliath
1 decks
-
10
Jaws, Relentless Predator
1 decks
Card text
Hulk, Always Angry
Legendary Creature — Gamma Berserker Hero
Trample
When Hulk enters, destroy all artifacts.
Hulk attacks each combat if able.
9 / 9
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Thanh Tuấn
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.