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Part of Commander Legends: Battle for Baldur's Gate
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Creature — Kraken Horror
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Innistrad Remastered (INR)
Live Play Data
Hullbreaker Horror
6%
Live Inclusion
Times Brought
1937
Decks Running
950
Median Cast Turn
7
Drawn → Played
56%
Format
First-cast turn
n=297
1%
T1
0%
T2
1%
T3
6%
T4
13%
T5
64%
T6-9
14%
T10+
Median
7
P25
6
· P75
9
· max
18
On curve
57%
(51 / 297 cast on T7)
Cast same turn as drawn
38%
The "good card" funnel
1937 brought · 770 playersBrought to game
1937
Ever drawn
528
Reached battlefield
297
Still on board at game end
199
Once cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +14.7pp
Players who cast this card win 45% of the time (n=279) , vs 24% when it never left the library (n=1177).
When players drew this card but left it in hand, they won 27% (n=217).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +20.4pp; 95% confidence interval +14.7pp to +26.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
567 instances3.4%
Library
35.1%
Battlefield
20.6%
Graveyard
6.9%
Exile
Commanders that played this card
in tracked games-
1
Captain N'ghathrod
77 decks
-
2
Vivi Ornitier
43 decks
-
3
Kinnan, Bonder Prodigy
41 decks
-
4
Fire Lord Azula
33 decks
-
5
Urza, Lord High Artificer
32 decks
-
6
Umbris, Fear Manifest
26 decks
-
7
Helga, Skittish Seer
22 decks
-
8
Animar, Soul of Elements
20 decks
-
9
Kiora, Sovereign of the Deep
19 decks
-
10
Kenessos, Priest of Thassa
18 decks
Card text
Hullbreaker Horror
Creature — Kraken Horror
Flash
This spell can't be countered.
Whenever you cast a spell, choose up to one —
• Return target spell you don't control to its owner's hand.
• Return target nonland permanent to its owner's hand.
7 / 8
Innistrad Remastered (INR)
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Rare
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Illustrated by Svetlin Velinov
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.