collections_bookmark
Part of Commander Legends: Battle for Baldur's Gate
·
Creature — Kraken Horror
·
Innistrad Remastered (INR)
Card Preview
Hullbreaker Horror
3%
Decklist Inclusion
Times Brought
1022
Decks Running
535
In Decks
4031
Decklist Inclusion
3%
Format
Card text
Hullbreaker Horror
Creature — Kraken Horror
Flash
This spell can't be countered.
Whenever you cast a spell, choose up to one —
• Return target spell you don't control to its owner's hand.
• Return target nonland permanent to its owner's hand.
7 / 8
Innistrad Remastered (INR)
·
Rare
·
Illustrated by Svetlin Velinov
Final zone distribution
312 instances2.9%
Library
35.9%
Battlefield
18.9%
Graveyard
7.1%
Exile
Commanders that played this card
in tracked games-
1
Captain N'ghathrod
45 decks
-
2
Kinnan, Bonder Prodigy
24 decks
-
3
Vivi Ornitier
19 decks
-
4
Urza, Lord High Artificer
18 decks
-
5
Fire Lord Azula
17 decks
-
6
Kiora, Sovereign of the Deep
17 decks
-
7
Kenessos, Priest of Thassa
11 decks
-
8
Y'shtola, Night's Blessed
11 decks
-
9
Ms. Bumbleflower
10 decks
-
10
Aesi, Tyrant of Gyre Strait
9 decks
The "good card" funnel
1022 brought · 446 playersBrought to game
1022
Ever drawn
291
Reached battlefield
161
Still on board at game end
112
Once cast, 70% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +12.4pp
Players who cast this card win 46% of the time (n=146) , vs 26% when it never left the library (n=609).
When players drew this card but left it in hand, they won 28% (n=122) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +20.0pp; 95% confidence interval +12.4pp to +27.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=161
1%
T1
0%
T2
1%
T3
6%
T4
16%
T5
62%
T6-9
14%
T10+
Median
7
P25
6
· P75
9
· max
18
On curve
58%
(24 / 161 cast on T7)
Cast same turn as drawn
40%
972 of 300 tracked games
99%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.