collections_bookmark Part of Modern Horizons 3
Hydroelectric Specimen // Hydroelectric Laboratory card art
Card Preview

Hydroelectric Specimen // Hydroelectric Laboratory

Creature — Weird // Land · Modern Horizons 3 (MH3)
2%
Decklist Inclusion
Times Brought
578
Decks Running
285
In Decks
2375
Decklist Inclusion
2%
Format
Card text
Hydroelectric Specimen // Hydroelectric Laboratory card Hydroelectric Specimen // Hydroelectric Laboratory back face

Hydroelectric Specimen

{2} {U}
Creature — Weird
Flash When this creature enters, you may change the target of target instant or sorcery spell with a single target to this creature.
1 / 4

Hydroelectric Laboratory

Land
As this land enters, you may pay 3 life. If you don't, it enters tapped. {T}: Add {U}.
Modern Horizons 3 (MH3) · Uncommon · Illustrated by Raoul Vitale

Final zone distribution

170 instances
3.5%
Library
30.6%
Battlefield
24.1%
Graveyard
5.3%
Exile

The "good card" funnel

578 brought · 245 players
Brought to game
578
Ever drawn
161
Reached battlefield
77
Still on board at game end
52

Once cast, 68% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -2.3pp

Players who cast this card win 34% of the time (n=73) , vs 26% when it never left the library (n=374).

When players drew this card but left it in hand, they won 43% (n=80) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +8.2pp; 95% confidence interval -2.3pp to +18.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=77
10%
T1
16%
T2
6%
T3
6%
T4
17%
T5
39%
T6-9
5%
T10+
Median 5 P25 2 · P75 7 · max 16
On curve 32% (5 / 77 cast on T3) Cast same turn as drawn 34%
77 of 100 times cast 77%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.