Ichor Rats card art
Live Play Data

Ichor Rats

{1} {B} {B} · Creature — Phyrexian Rat · Scars of Mirrodin (SOM)
1%
Live Inclusion
Times Brought
305
Decks Running
166
Median Cast Turn
6
Drawn → Played
72%
Format

First-cast turn

n=43
0%
T1
7%
T2
21%
T3
12%
T4
7%
T5
35%
T6-9
19%
T10+
Median 6 P25 3 · P75 9 · max 13
On curve 28% (9 / 43 cast on T3) Cast same turn as drawn 38%

The "good card" funnel

305 brought · 151 players
Brought to game
305
Ever drawn
60
Reached battlefield
43
Still on board at game end
19

Once cast, 44% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -3.2pp

Players who cast this card win 28% of the time (n=39) , vs 17% when it never left the library (n=210).

When players drew this card but left it in hand, they won 16% (n=17).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +10.3pp; 95% confidence interval -3.2pp to +23.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

66 instances
4.5%
Library
28.8%
Battlefield
34.8%
Graveyard
3.0%
Exile

Commanders that played this card

in tracked games
Card text
Ichor Rats card

Ichor Rats

{1} {B} {B}
Creature — Phyrexian Rat
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) When this creature enters, each player gets a poison counter.
2 / 1
Scars of Mirrodin (SOM) · Uncommon · Illustrated by Matt Stewart

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.