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Part of Modern Horizons 3
·
Kindred Artifact — Eldrazi
·
Modern Horizons 3 (MH3)

,
: Create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add
."
Whenever another Eldrazi you control dies, put a +1/+1 counter on this artifact.
As long as this artifact has eight or more +1/+1 counters on it, it's a 0/0 creature in addition to its other types and it has annihilator 2.
Card Preview
Idol of False Gods
0%
Decklist Inclusion
Times Brought
100
Decks Running
47
In Decks
350
Decklist Inclusion
0%
Format
Card text
Idol of False Gods
Kindred Artifact — Eldrazi
Modern Horizons 3 (MH3)
·
Uncommon
·
Illustrated by Nicholas Gregory
Final zone distribution
25 instances72.0%
Battlefield
16.0%
Graveyard
8.0%
Exile
4.0%
Hand
Commanders that played this card
in tracked games-
1
Azlask, the Swelling Scourge
11 decks
-
2
Ulalek, Fused Atrocity
11 decks
- 3 Zhulodok, Void Gorger 7 decks
- 4 Ultron, Artificial Malevolence 3 decks
- 5 Ultima, Origin of Oblivion 2 decks
-
6
Animar, Soul of Elements
1 decks
-
7
Baylen, the Haymaker
1 decks
-
8
Brenard, Ginger Sculptor
1 decks
- 9 Graaz, Unstoppable Juggernaut 1 decks
-
10
Inspirit, Flagship Vessel
1 decks
The "good card" funnel
100 brought · 43 playersBrought to game
100
Ever drawn
23
Reached battlefield
22
Still on board at game end
18
Once cast, 82% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.3pp
Players who cast this card win 37% of the time (n=19) , vs 24% when it never left the library (n=68).
Observed gap +12.9pp; 95% confidence interval -9.3pp to +35.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=22
9%
T1
23%
T2
18%
T3
9%
T4
14%
T5
18%
T6-9
9%
T10+
Median
3.5
P25
2
· P75
6
· max
11
On curve
32%
(5 / 22 cast on T2)
Cast same turn as drawn
55%
22 of 100 times cast
22%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.