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Part of Modern Horizons 3
·
Kindred Artifact — Eldrazi
·
Modern Horizons 3 (MH3)

,
: Create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add
."
Whenever another Eldrazi you control dies, put a +1/+1 counter on this artifact.
As long as this artifact has eight or more +1/+1 counters on it, it's a 0/0 creature in addition to its other types and it has annihilator 2.
Live Play Data
Idol of False Gods
0%
Live Inclusion
Times Brought
262
Decks Running
112
Median Cast Turn
3
Drawn → Played
85%
Format
First-cast turn
n=39
8%
T1
26%
T2
18%
T3
8%
T4
15%
T5
21%
T6-9
5%
T10+
Median
3
P25
2
· P75
6
· max
11
On curve
33%
(10 / 39 cast on T2)
Cast same turn as drawn
58%
The "good card" funnel
262 brought · 103 playersBrought to game
262
Ever drawn
46
Reached battlefield
39
Still on board at game end
33
Once cast, 85% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.3pp
Players who cast this card win 34% of the time (n=37) , vs 25% when it never left the library (n=182).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.5pp; 95% confidence interval -6.3pp to +25.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
53 instances62.3%
Battlefield
18.9%
Graveyard
5.7%
Exile
13.2%
Hand
Commanders that played this card
in tracked games-
1
Azlask, the Swelling Scourge
21 decks
-
2
Ulalek, Fused Atrocity
21 decks
- 3 Zhulodok, Void Gorger 12 decks
- 4 Ultima, Origin of Oblivion 5 decks
- 5 Emrakul, the Exigent Doom 4 decks
-
6
Herigast, Erupting Nullkite
4 decks
- 7 Molecule Man 4 decks
- 8 Ultron, Artificial Malevolence 3 decks
-
9
Whtz, the Bibliophile
3 decks
-
10
Animar, Soul of Elements
2 decks
Card text
Idol of False Gods
Kindred Artifact — Eldrazi
Modern Horizons 3 (MH3)
·
Uncommon
·
Illustrated by Nicholas Gregory
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.