Live Play Data
Ill-Tempered Loner // Howlpack Avenger
Creature — Human Werewolf // Creature — Werewolf
·
Innistrad: Crimson Vow (VOW)
0%
Live Inclusion
Times Brought
271
Decks Running
109
Median Cast Turn
6
Drawn → Played
63%
Format
First-cast turn
n=37
0%
T1
3%
T2
5%
T3
19%
T4
19%
T5
43%
T6-9
11%
T10+
Median
6
P25
4
· P75
8
· max
11
On curve
27%
(7 / 37 cast on T4)
Cast same turn as drawn
18%
The "good card" funnel
271 brought · 104 playersBrought to game
271
Ever drawn
59
Reached battlefield
37
Still on board at game end
24
Once cast, 65% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.8pp
Players who cast this card win 35% of the time (n=34) , vs 23% when it never left the library (n=194).
When players drew this card but left it in hand, they won 36% (n=20).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.4pp; 95% confidence interval -5.8pp to +28.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
65 instances1.5%
Library
36.9%
Battlefield
27.7%
Graveyard
33.8%
Hand
Commanders that played this card
in tracked games-
1
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge
58 decks
-
2
Wayta, Trainer Prodigy
13 decks
-
3
Extus, Oriq Overlord // Awaken the Blood Avatar
5 decks
-
4
Zinnia, Valley's Voice
4 decks
-
5
Alesha, Who Smiles at Death
2 decks
-
6
Anara, Wolvid Familiar
2 decks
-
7
Nin, the Pain Artist
2 decks
-
8
Rocco, Cabaretti Caterer
2 decks
-
9
Alena, Kessig Trapper
1 decks
-
10
Alibou, Ancient Witness
1 decks
Card text
Ill-Tempered Loner
Creature — Human Werewolf
Whenever this creature is dealt damage, it deals that much damage to any target.

: This creature gets +2/+0 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
3 / 3
Howlpack Avenger
Creature — Werewolf
Whenever a permanent you control is dealt damage, this creature deals that much damage to any target.

: This creature gets +2/+0 until end of turn.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
4 / 4
Innistrad: Crimson Vow (VOW)
·
Rare
·
Illustrated by Grzegorz Rutkowski
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.