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Part of Commander Legends: Battle for Baldur's Gate
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Creature — Horror // Sorcery — Adventure
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Commander Legends: Battle for Baldur's Gate (CLB)
Live Play Data
Illithid Harvester // Plant Tadpoles
0%
Live Inclusion
Times Brought
153
Decks Running
75
Median Cast Turn
7
Drawn → Played
60%
Format
First-cast turn
n=21
0%
T1
0%
T2
0%
T3
0%
T4
19%
T5
57%
T6-9
24%
T10+
Median
7
P25
6
· P75
9
· max
13
Cast same turn as drawn
45%
The "good card" funnel
153 brought · 72 playersBrought to game
153
Ever drawn
35
Reached battlefield
21
Still on board at game end
5
Once cast, 24% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -24.0pp
Players who cast this card win 15% of the time (n=20) , vs 21% when it never left the library (n=101).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -6.3pp; 95% confidence interval -24.0pp to +11.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
39 instances12.8%
Battlefield
46.2%
Graveyard
17.9%
Exile
23.1%
Hand
Commanders that played this card
in tracked games-
1
Captain N'ghathrod
13 decks
-
2
Hylda of the Icy Crown
12 decks
-
3
Beluna Grandsquall // Seek Thrills
7 decks
-
4
Flubs, the Fool
7 decks
-
5
Hinata, Dawn-Crowned
6 decks
-
6
Kellan, the Kid
6 decks
-
7
Gorion, Wise Mentor
4 decks
-
8
Bilbo, Thief in the Night
2 decks
-
9
Doc Aurlock, Grizzled Genius
2 decks
-
10
Tiamat
2 decks
Card text
Illithid Harvester
Creature — Horror
Ceremorphosis — When this creature enters, turn any number of target tapped nontoken creatures face down. They're 2/2 Horror creatures.
4 / 4
Plant Tadpoles
Sorcery — Adventure
Tap X target creatures. They don't untap during their controllers' next untap steps. (Then exile this card. You may cast the creature later from exile.)
Commander Legends: Battle for Baldur's Gate (CLB)
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Rare
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Illustrated by David Astruga
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.