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Part of Commander Masters
·
Creature — Plant
·
Commander Masters (CMM)
: Add one mana of any color. If you control a creature with power 4 or greater, add two mana of any one color instead.
Live Play Data
Ilysian Caryatid
2%
Live Inclusion
Times Brought
822
Decks Running
392
Median Cast Turn
4
Drawn → Played
75%
Format
First-cast turn
n=161
10%
T1
30%
T2
8%
T3
11%
T4
5%
T5
29%
T6-9
7%
T10+
Median
4
P25
2
· P75
6
· max
13
On curve
40%
(49 / 161 cast on T2)
Cast same turn as drawn
44%
The "good card" funnel
823 brought · 360 playersBrought to game
823
Ever drawn
214
Reached battlefield
161
Still on board at game end
86
Once cast, 53% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.3pp
Players who cast this card win 36% of the time (n=145) , vs 28% when it never left the library (n=516).
When players drew this card but left it in hand, they won 30% (n=50).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.0pp; 95% confidence interval -0.3pp to +16.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
232 instances3.9%
Library
37.1%
Battlefield
36.6%
Graveyard
5.2%
Exile
Commanders that played this card
in tracked games-
1
Ghalta, Primal Hunger
113 decks
-
2
Kinnan, Bonder Prodigy
15 decks
-
3
The Muckslinger Gang
15 decks
-
4
Volo, Guide to Monsters
13 decks
-
5
Eshki, Temur's Roar
11 decks
-
6
Zilortha, Strength Incarnate
10 decks
-
7
Raggadragga, Goreguts Boss
8 decks
-
8
Kirri, Talented Sprout
7 decks
-
9
Goreclaw, Terror of Qal Sisma
6 decks
-
10
Ruric Thar, the Unbowed
6 decks
Card text
Ilysian Caryatid
Creature — Plant
1 / 1
Commander Masters (CMM)
·
Common
·
Illustrated by Winona Nelson
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.