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Part of Commander Masters
·
Instant
·
Commander Masters (CMM)
Card Preview
Imp's Mischief
2%
Decklist Inclusion
Times Brought
225
Decks Running
138
In Decks
1180
Decklist Inclusion
2%
Format
Final zone distribution
60 instances1.7%
Library
6.7%
Battlefield
40.0%
Graveyard
11.7%
Exile
Commanders that played this card
in tracked games-
1
K'rrik, Son of Yawgmoth
6 decks
-
2
Sheoldred, the Apocalypse
5 decks
-
3
Tinybones, Bauble Burglar
5 decks
-
4
Rat King, Verminister
4 decks
-
5
Silverquill, the Disputant
4 decks
-
6
Greven, Predator Captain
3 decks
-
7
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
3 decks
-
8
Valgavoth, Harrower of Souls
3 decks
-
9
Vincent Valentine // Galian Beast
3 decks
-
10
Zenos yae Galvus // Shinryu, Transcendent Rival
3 decks
The "good card" funnel
227 brought · 122 playersBrought to game
227
Ever drawn
51
Reached battlefield
19
Still on board at game end
4
≥ -22.6pp
Players who cast this card win 22% of the time (n=19) , vs 26% when it never left the library (n=158).
When players drew this card but left it in hand, they won 30% (n=29) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -4.0pp; 95% confidence interval -22.6pp to +14.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
19 of 100 times cast
19%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.