bolt Game Changer on the MTG Commander Game Changers list
Imperial Seal card art
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Imperial Seal

{B} · Sorcery · Double Masters 2022 (2X2)
2%
Decklist Inclusion
Times Brought
223
Decks Running
118
In Decks
1204
Decklist Inclusion
2%
Format

Final zone distribution

56 instances
5.4%
Library
58.9%
Graveyard
19.6%
Exile
16.1%
Hand

The "good card" funnel

223 brought · 83 players
Brought to game
223
Ever drawn
47
Reached battlefield
33
Still on board at game end
0
≥ -18.5pp

Players who cast this card win 19% of the time (n=32) , vs 24% when it never left the library (n=155).

Observed gap -5.0pp; 95% confidence interval -18.5pp to +8.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=33
15%
T1
15%
T2
6%
T3
15%
T4
21%
T5
24%
T6-9
3%
T10+
Median 4 P25 2 · P75 6 · max 12
On curve 15% (5 / 33 cast on T1) Cast same turn as drawn 78%
33 of 100 times cast 33%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.