bolt
Game Changer
on the MTG Commander Game Changers list
·
Sorcery
·
Double Masters 2022 (2X2)
Live Play Data
Imperial Seal
4%
Live Inclusion
Times Brought
1204
Decks Running
576
Median Cast Turn
4
Drawn → Played
65%
Format
First-cast turn
n=185
25%
T1
11%
T2
7%
T3
15%
T4
15%
T5
23%
T6-9
4%
T10+
Median
4
P25
2
· P75
6
· max
13
On curve
25%
(46 / 185 cast on T1)
Cast same turn as drawn
64%
The "good card" funnel
1204 brought · 420 playersBrought to game
1204
Ever drawn
283
Reached battlefield
185
Still on board at game end
8
≥ -2.5pp
Players who cast this card win 29% of the time (n=165) , vs 25% when it never left the library (n=717).
When players drew this card but left it in hand, they won 28% (n=81).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.4pp; 95% confidence interval -2.5pp to +11.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
346 instances3.2%
Library
2.3%
Battlefield
56.1%
Graveyard
16.2%
Exile
Commanders that played this card
in tracked games-
1
K'rrik, Son of Yawgmoth
18 decks
-
2
Tymna the Weaver
17 decks
-
3
Yuriko, the Tiger's Shadow
17 decks
-
4
Y'shtola, Night's Blessed
16 decks
-
5
Rograkh, Son of Rohgahh
13 decks
-
6
Edgar Markov
12 decks
-
7
Tergrid, God of Fright // Tergrid's Lantern
12 decks
-
8
Kefka, Court Mage // Kefka, Ruler of Ruin
11 decks
-
9
Marneus Calgar
11 decks
-
10
Kaalia of the Vast
10 decks
Card text
Imperial Seal
Sorcery
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Double Masters 2022 (2X2)
·
Mythic
·
Illustrated by Milivoj Ćeran
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.