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Part of Teenage Mutant Ninja Turtles
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Artifact — Equipment
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Teenage Mutant Ninja Turtles (TMT)
Live Play Data
Improvised Arsenal
0%
Live Inclusion
Times Brought
227
Decks Running
108
Median Cast Turn
5
Drawn → Played
80%
Format
First-cast turn
n=35
6%
T1
3%
T2
17%
T3
11%
T4
20%
T5
37%
T6-9
6%
T10+
Median
5
P25
3
· P75
7
· max
13
On curve
9%
(1 / 35 cast on T2)
Cast same turn as drawn
30%
The "good card" funnel
227 brought · 108 playersBrought to game
227
Ever drawn
44
Reached battlefield
35
Still on board at game end
28
Once cast, 80% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.7pp
Players who cast this card win 34% of the time (n=30) , vs 20% when it never left the library (n=150).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +14.0pp; 95% confidence interval -2.7pp to +30.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
54 instances1.9%
Library
51.9%
Battlefield
18.5%
Graveyard
11.1%
Exile
Commanders that played this card
in tracked games-
1
Aerid Konstrari
12 decks
-
2
Jaws, Relentless Predator
10 decks
-
3
Tony Stark // The Invincible Iron Man
7 decks
-
4
Knuckles the Echidna
6 decks
-
5
Dwalin, Weaponmaster
5 decks
-
6
Chiss-Goria, Forge Tyrant
3 decks
-
7
Iron Man, Titan of Innovation
3 decks
-
8
Sokka and Suki
3 decks
-
9
Thorin, King of Durin's Folk
3 decks
-
10
Alexios, Deimos of Kosmos
2 decks
Card text
Improvised Arsenal
Artifact — Equipment
Equipped creature gets +1/+0 for each artifact you control.

: Create a token that's a copy of this Equipment.
Equip 
Teenage Mutant Ninja Turtles (TMT)
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Rare
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Illustrated by Leanna Crossan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.