Live Play Data
Infernal Plunge
1%
Live Inclusion
Times Brought
231
Decks Running
111
Median Cast Turn
6.0
Drawn → Played
49%
Format
First-cast turn
n=26
0%
T1
8%
T2
4%
T3
19%
T4
15%
T5
46%
T6-9
8%
T10+
Median
6.0
P25
4
· P75
8
· max
12
On curve
0%
(0 / 26 cast on T1)
Cast same turn as drawn
41%
The "good card" funnel
231 brought · 109 playersBrought to game
231
Ever drawn
53
Reached battlefield
26
Still on board at game end
4
≥ +2.8pp
Players who cast this card win 47% of the time (n=26) , vs 26% when it never left the library (n=136).
When players drew this card but left it in hand, they won 39% (n=24).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +21.5pp; 95% confidence interval +2.8pp to +40.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
65 instances6.2%
Library
6.2%
Battlefield
40.0%
Graveyard
20.0%
Exile
Commanders that played this card
in tracked games-
1
Rograkh, Son of Rohgahh
16 decks
-
2
Krenko, Mob Boss
14 decks
-
3
Etali, Primal Conqueror // Etali, Primal Sickness
11 decks
-
4
Judith, Carnage Connoisseur
6 decks
-
5
Flubs, the Fool
5 decks
-
6
Rakdos, the Muscle
4 decks
-
7
Atla Palani, Nest Tender
2 decks
-
8
Aziza, Mage Tower Captain
2 decks
-
9
Edgar Markov
2 decks
-
10
Etali, Primal Storm
2 decks
Card text
Infernal Plunge
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Add 

.
Innistrad (ISD)
·
Common
·
Illustrated by Daarken
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.