collections_bookmark Part of Bloomburrow
Ink-Eyes, Servant of Oni card art
Card Preview

Ink-Eyes, Servant of Oni

{4} {B} {B} · Legendary Creature — Rat Ninja · Planechase Anthology (PCA)
1%
Decklist Inclusion
Times Brought
230
Decks Running
118
In Decks
709
Decklist Inclusion
1%
Format
Card text
Ink-Eyes, Servant of Oni card

Ink-Eyes, Servant of Oni

{4} {B} {B}
Legendary Creature — Rat Ninja
Ninjutsu {3}{B}{B} ({3}{B}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Ink-Eyes deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. {1}{B}: Regenerate Ink-Eyes.
5 / 4
Planechase Anthology (PCA) · Rare · Illustrated by Wayne Reynolds

Final zone distribution

58 instances
1.7%
Library
24.1%
Battlefield
27.6%
Graveyard
5.2%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

230 brought · 113 players
Brought to game
230
Ever drawn
49
Reached battlefield
19
Still on board at game end
14
≥ -16.0pp

Players who cast this card win 26% of the time (n=17) , vs 21% when it never left the library (n=151).

When players drew this card but left it in hand, they won 13% (n=26) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +5.2pp; 95% confidence interval -16.0pp to +26.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

19 of 100 times cast 19%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.