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Ink-Eyes, Servant of Oni card art
Live Play Data

Ink-Eyes, Servant of Oni

{4} {B} {B} · Legendary Creature — Rat Ninja · Planechase Anthology (PCA)
1%
Live Inclusion
Times Brought
435
Decks Running
209
Median Cast Turn
8
Drawn → Played
46%
Format

First-cast turn

n=47
0%
T1
0%
T2
2%
T3
2%
T4
11%
T5
62%
T6-9
23%
T10+
Median 8 P25 6 · P75 9 · max 15
On curve 30% (7 / 47 cast on T6) Cast same turn as drawn 23%

The "good card" funnel

435 brought · 197 players
Brought to game
435
Ever drawn
93
Reached battlefield
43
Still on board at game end
32

Once cast, 74% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -3.3pp

Players who cast this card win 30% of the time (n=42) , vs 20% when it never left the library (n=284).

When players drew this card but left it in hand, they won 12% (n=48).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +10.1pp; 95% confidence interval -3.3pp to +23.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

109 instances
0.9%
Library
29.4%
Battlefield
22.9%
Graveyard
5.5%
Exile

Commanders that played this card

in tracked games
Card text
Ink-Eyes, Servant of Oni card

Ink-Eyes, Servant of Oni

{4} {B} {B}
Legendary Creature — Rat Ninja
Ninjutsu {3}{B}{B} ({3}{B}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Ink-Eyes deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. {1}{B}: Regenerate Ink-Eyes.
5 / 4
Planechase Anthology (PCA) · Rare · Illustrated by Wayne Reynolds

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.