collections_bookmark
Part of Bloomburrow
·
Instant
·
Bloomburrow (BLB)
Live Play Data
Into the Flood Maw
3%
Live Inclusion
Times Brought
1730
Decks Running
785
Median Cast Turn
6
Drawn → Played
63%
Format
First-cast turn
n=279
1%
T1
4%
T2
8%
T3
10%
T4
16%
T5
53%
T6-9
8%
T10+
Median
6
P25
5
· P75
8
· max
18
On curve
1%
(2 / 279 cast on T1)
Cast same turn as drawn
33%
The "good card" funnel
1734 brought · 658 playersBrought to game
1734
Ever drawn
445
Reached battlefield
279
Still on board at game end
11
≥ +8.2pp
Players who cast this card win 41% of the time (n=256) , vs 26% when it never left the library (n=1012).
When players drew this card but left it in hand, they won 45% (n=148).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +14.4pp; 95% confidence interval +8.2pp to +20.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
530 instances4.2%
Library
2.1%
Battlefield
56.2%
Graveyard
14.5%
Exile
Commanders that played this card
in tracked games-
1
Vivi Ornitier
63 decks
-
2
Ms. Bumbleflower
40 decks
-
3
Kefka, Court Mage // Kefka, Ruler of Ruin
23 decks
-
4
Massimo, the Magician
21 decks
-
5
Kinnan, Bonder Prodigy
19 decks
-
6
Marneus Calgar
19 decks
-
7
Clement, the Worrywort
18 decks
-
8
Tymna the Weaver
18 decks
-
9
Y'shtola, Night's Blessed
18 decks
-
10
Alania, Divergent Storm
15 decks
Card text
Into the Flood Maw
Instant
Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.)
Return target creature an opponent controls to its owner's hand. If the gift was promised, instead return target nonland permanent an opponent controls to its owner's hand.
Bloomburrow (BLB)
·
Uncommon
·
Illustrated by Danny Schwartz
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.