Card Preview
Into the North
Times Brought
139
Decks Running
71
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Into the North
Sorcery
Search your library for a snow land card, put it onto the battlefield tapped, then shuffle.
Coldsnap (CSP)
·
Common
·
Illustrated by Richard Sardinha
Final zone distribution
38 instances2.6%
Library
76.3%
Graveyard
2.6%
Exile
18.4%
Hand
Commanders that played this card
in tracked games-
1
Jorn, God of Winter // Kaldring, the Rimestaff
6 decks
-
2
Lathril, Blade of the Elves
5 decks
-
3
Ms. Bumbleflower
5 decks
-
4
Miirym, Sentinel Wyrm
4 decks
-
5
Arixmethes, Slumbering Isle
3 decks
-
6
Homer, the Hermit
3 decks
-
7
Ayula, Queen Among Bears
2 decks
-
8
Isu the Abominable
2 decks
-
9
Kiora, Sovereign of the Deep
2 decks
-
10
The Gitrog, Ravenous Ride
2 decks
The "good card" funnel
139 brought · 64 playersBrought to game
139
Ever drawn
36
Reached battlefield
26
Still on board at game end
0
≥ -6.4pp
Players who cast this card win 30% of the time (n=22) , vs 24% when it never left the library (n=67).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.7pp; 95% confidence interval -6.4pp to +17.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=26
12%
T1
38%
T2
4%
T3
8%
T4
12%
T5
19%
T6-9
8%
T10+
Median
2.5
P25
2
· P75
6
· max
11
On curve
50%
(10 / 26 cast on T2)
Cast same turn as drawn
38%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.