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Part of March of the Machine
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Invasion of Arcavios // Invocation of the Founders
Battle — Siege // Enchantment
·
March of the Machine (MOM)
0%
Decklist Inclusion
Times Brought
177
Decks Running
56
In Decks
194
Decklist Inclusion
0%
Format
Card text
Invasion of Arcavios
Battle — Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, search your library, graveyard, and/or outside the game for an instant or sorcery card you own, reveal it, and put it into your hand. If you search your library this way, shuffle.
Defense 7
Invocation of the Founders
Enchantment
Whenever you cast an instant or sorcery spell from your hand, you may copy that spell. You may choose new targets for the copy.
March of the Machine (MOM)
·
Rare
·
Illustrated by Dmitry Burmak
Final zone distribution
48 instances4.2%
Library
45.8%
Battlefield
20.8%
Graveyard
2.1%
Exile
Commanders that played this card
in tracked games-
1
Ghyrson Starn, Kelermorph
9 decks
-
2
Whtz, the Bibliophile
6 decks
-
3
Kalamax, the Stormsire
4 decks
-
4
Omnath, Locus of All
3 decks
-
5
The Wandering Minstrel
3 decks
-
6
Ashling, Rekindled // Ashling, Rimebound
2 decks
-
7
Ms. Marvel, Kamala Khan
2 decks
-
8
Vivi Ornitier
2 decks
-
9
Aegar, the Freezing Flame
1 decks
-
10
Alela, Cunning Conqueror
1 decks
The "good card" funnel
177 brought · 51 playersBrought to game
177
Ever drawn
45
Reached battlefield
27
Still on board at game end
22
Once cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -13.4pp
Players who cast this card win 50% of the time (n=23) , vs 41% when it never left the library (n=113).
When players drew this card but left it in hand, they won 22% (n=17).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.6pp; 95% confidence interval -13.4pp to +30.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=27
0%
T1
0%
T2
0%
T3
7%
T4
19%
T5
70%
T6-9
4%
T10+
Median
7
P25
5
· P75
8
· max
11
On curve
26%
(5 / 27 cast on T5)
Cast same turn as drawn
42%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.