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Part of March of the Machine
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Invasion of Gobakhan // Lightshield Array
Battle — Siege // Enchantment
·
March of the Machine (MOM)
0%
Decklist Inclusion
Times Brought
90
Decks Running
49
In Decks
229
Decklist Inclusion
0%
Format
Card text
Invasion of Gobakhan
Battle — Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs
more to cast.
Defense 3
Lightshield Array
Enchantment
At the beginning of your end step, put a +1/+1 counter on each creature that attacked this turn.
Sacrifice this enchantment: Creatures you control gain hexproof and indestructible until end of turn.
March of the Machine (MOM)
·
Rare
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Illustrated by Andreas Zafiratos
Final zone distribution
27 instancesNot enough tracked games yet to show a reliable final-zone breakdown.
Commanders that played this card
in tracked games-
1
Elesh Norn // The Argent Etchings
7 decks
-
2
The Wandering Minstrel
3 decks
-
3
Breena, the Demagogue
2 decks
-
4
Giada, Font of Hope
2 decks
-
5
Aang, Swift Savior // Aang and La, Ocean's Fury
1 decks
-
6
Abigale, Poet Laureate // Heroic Stanza
1 decks
-
7
Atraxa, Grand Unifier
1 decks
-
8
Aurelia, the Warleader
1 decks
-
9
Betor, Ancestor's Voice
1 decks
-
10
Bilbo, Unexpected Adventurer
1 decks
The "good card" funnel
90 brought · 51 playersBrought to game
90
Ever drawn
23
Reached battlefield
11
Still on board at game end
6
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.